Character Animation Motion Graphics Illustration Resume Contact


Character Animation Reel 2010

Rafael Jiménez Mesa
Animator / Graphic Designer / 3D Artist

I love all things design and animation related! I enjoy working as a 3D artist, and working with really talented people. My main focus right now is character animation, and I believe my design skills and motion graphics experience make for a nice mix!
So... here´s the usual stuff:

EDUCATION

- Jorge Tadeo Lozano University - Graphic Designer (1997 - 2002)

- Illustration / Art workshop with Justiniano Durán (1998 - 2004)

- Animation Mentor - Advanced Studies in Character Animation (2008 - 2010)

Mentors:
Class 1: Wes Mandell (Blue Sky / ILM)
Class 2: Bryan Engram (Reel FX)
Class 3: Jay Jackson (Disney)
Class 4: Marek Kochout (Dreamworks)
Class 5: Chad Sellers (Sony, Disney)
Class 6: Sean Sexton (Dreamworks)

- Animation Mentor - Animals & Creatures Masterclass (2011 - 2012)

WORK

CATMANDU (Buenos Aires, Argentina) (May 2011 - February 2013)
Senior Character Animator on the upcoming film METEGOL (Foosball) by Academy Award winning director Juan Jose Campanella. Check out the teaser

Recent freelance work:

CONSORTIUM STUDIOS / NBC (Los Angeles) (August 2010 - April 2011)
Character Animator & 3D Artist for "Minute to Win it"

M.I.E. (London)
Character Rigging for "A state of trance" project
Character Animation and rigging for "BBC / Boat Race" project
Character Animation and Rigging on the "Alpha" Tennis (Tron) project
Character animation and rigging on the "London Olympics Promo" for CCTV
Character rigging on the "Jarred" short film

ROCKPOCKET GAMES (Norway) (August 2010 - January 2011)
Character Animator for an upcoming PC game

FRAMEWORK STUDIO (Los Angeles) (May - July 2010)
Character Animation and Rigging for their "Indomina" project

EFX ANIMATION (Los Angeles) (February - March 2011)
3D animations for "Game of life" project

Previous full time work:

VAMP STUDIO (www.vampstudio.net) (2002 - 2010)
Production director - designer / Main 3D artist & animator

Being main 3D artist I have experience in Concept Art, Main Designs for Production, Character Design, Modelling, Texturing, Animation and Compositing.
As Director, I have experience managing a team of professionals, coordinating different steps of production and have extensive experience being the "bridge" between the studio and clients.

SOFTWARE AND TRADITIONAL SKILLS

- Photoshop (Illustration, Compositing, Photo Retouch)
- Illustrator (Illustration, Layout)
- Cinema 4D (Modelling, Texturing, Animation, Illumination, Hair/Cloth Sim, Basic Rigging)
- Maya (Animation)
- After Effects (Animation, Compositing)
- Corel Painter (Illustration)
- Traditional illustration (Drawing, Painting, Watercolor, Acrylics)

I speak both English and Spanish!

 










Rafael Jimenez